AeThex-Engine-Core/engine/thirdparty/cvtt/ConvectionKernels_BC7_Prio.h
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

17 lines
490 B
C++

#pragma once
#include <stdint.h>
namespace cvtt { namespace Tables { namespace BC7Prio {
extern const uint16_t *g_bc7PrioCodesRGB;
extern const int g_bc7NumPrioCodesRGB;
extern const uint16_t *g_bc7PrioCodesRGBA;
extern const int g_bc7NumPrioCodesRGBA;
int UnpackMode(uint16_t packed);
int UnpackSeedPointCount(uint16_t packed);
int UnpackPartition(uint16_t packed);
int UnpackRotation(uint16_t packed);
int UnpackIndexSelector(uint16_t packed);
}}}