- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
27 lines
1.1 KiB
C++
27 lines
1.1 KiB
C++
#pragma once
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#include <stdint.h>
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// This file is generated by the MakeTables app. Do not edit this file manually.
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namespace cvtt { namespace Tables { namespace ETC2 {
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const int g_alphaRoundingTableWidth = 13;
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const uint8_t g_alphaRoundingTables[16][13] =
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{
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{ 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 2, 2, 3 },
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{ 0, 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3 },
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{ 0, 0, 0, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3 },
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{ 0, 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3 },
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{ 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3 },
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{ 0, 0, 0, 0, 0, 1, 1, 1, 2, 2, 3, 3, 3 },
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{ 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 3, 3 },
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{ 0, 0, 0, 0, 1, 1, 2, 2, 2, 3, 3, 3, 3 },
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{ 0, 0, 0, 0, 1, 1, 1, 2, 2, 3, 3, 3, 3 },
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{ 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 3 },
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{ 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 3 },
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{ 0, 0, 0, 1, 1, 1, 2, 2, 3, 3, 3, 3, 3 },
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{ 0, 0, 0, 1, 1, 2, 2, 2, 3, 3, 3, 3, 3 },
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{ 0, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3 },
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{ 0, 0, 0, 0, 0, 1, 1, 2, 3, 3, 3, 3, 3 },
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{ 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 3, 3, 3 },
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};
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}}}
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