AeThex-Engine-Core/engine/thirdparty/libktx/patches/0003-basisu-1.60.patch
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

13 lines
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Diff

diff --git a/thirdparty/libktx/lib/basis_transcode.cpp b/thirdparty/libktx/lib/basis_transcode.cpp
index 293400f4a5..9268b8f31b 100644
--- a/thirdparty/libktx/lib/basis_transcode.cpp
+++ b/thirdparty/libktx/lib/basis_transcode.cpp
@@ -663,7 +663,7 @@ ktxTexture2_transcodeUastc(ktxTexture2* This,
ktxLevelIndexEntry* protoLevelIndex = protoPriv._levelIndex;
ktx_size_t levelOffsetWrite = 0;
- basisu_lowlevel_uastc_transcoder uit;
+ basisu_lowlevel_uastc_ldr_4x4_transcoder uit;
// See comment on same declaration in transcodeEtc1s.
std::vector<basisu_transcoder_state> xcoderStates;
xcoderStates.resize(This->isVideo ? This->numFaces : 1);