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🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00
.github/workflows modified: README.md 2026-02-23 04:47:38 +00:00
docs modified: README.md 2026-02-23 04:47:38 +00:00
engine 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
.gitignore 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
BUILD_STATUS.md modified: README.md 2026-02-23 04:47:38 +00:00
README.md modified: README.md 2026-02-23 04:47:38 +00:00

AeThex Engine Core

A next-generation game engine built on Godot, enhanced with AI-native features, cloud services, and modern developer tools.

🚀 Quick Start

Prerequisites

# Install build dependencies (Ubuntu/Debian)
sudo apt-get update
sudo apt-get install build-essential scons pkg-config libx11-dev libxcursor-dev \
    libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev \
    libudev-dev libxi-dev libxrandr-dev

Build the Engine

cd engine
scons platform=linuxbsd target=editor -j4

Run the Editor

./engine/bin/godot.linuxbsd.editor.x86_64

📁 Project Structure

AeThex-Engine-Core/
├── engine/         # Core game engine (Godot fork)
├── tools/          # Custom development tools
├── services/       # Cloud services and APIs
├── docs/           # Documentation
└── examples/       # Sample projects

🎯 Roadmap

Phase 1: Foundation (Current)

  • Fork Godot Engine
  • Build and test base engine
  • Set up CI/CD pipeline
  • Create initial documentation

Phase 2: Customization

  • Rebrand UI/UX
  • Add AI-powered code assistant
  • Implement cloud save system
  • Create asset marketplace integration

Phase 3: Unique Features

  • AI asset generation tools
  • Collaborative editing
  • One-click multiplayer backend
  • Advanced analytics dashboard

🛠️ Development

Building for Different Platforms

# Linux
scons platform=linuxbsd target=editor

# Windows (cross-compile)
scons platform=windows target=editor

# Web
scons platform=web target=template_release

Running Tests

cd engine
scons tests=yes
./bin/godot.linuxbsd.editor.x86_64 --test

📚 Documentation

🤝 Contributing

We welcome contributions! Please see CONTRIBUTING.md for guidelines.

📄 License

AeThex Engine Core is based on Godot Engine, licensed under the MIT License. See LICENSE.txt for details.

🌟 What Makes AeThex Different?

  • AI-Native: Built-in AI assistance for coding, debugging, and asset creation
  • Cloud-First: Integrated multiplayer backend and cloud services
  • Modern DX: Enhanced developer experience with better tools
  • Community-Driven: Open source with active community involvement

Status: 🏗️ Early Development | Version: 0.1.0-alpha