AeThex-Engine-Core/engine/modules/betsy/SCsub
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

19 lines
532 B
Python

#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
Import("env_modules")
env_betsy = env_modules.Clone()
# Betsy shaders, originally from https://github.com/darksylinc/betsy
env_betsy.GLSL_HEADER("bc6h.glsl")
env_betsy.GLSL_HEADER("bc1.glsl")
env_betsy.GLSL_HEADER("bc4.glsl")
env_betsy.GLSL_HEADER("alpha_stitch.glsl")
env_betsy.GLSL_HEADER("rgb_to_rgba.glsl")
env_betsy.Depends(Glob("*.glsl.gen.h"), ["#glsl_builders.py"])
# Godot source files
env_betsy.add_source_files(env.modules_sources, "*.cpp")