AeThex-Engine-Core/engine/thirdparty/libtheora/enquant.h
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

26 lines
794 B
C++

#if !defined(_enquant_H)
# define _enquant_H (1)
# include "quant.h"
typedef struct oc_iquant oc_iquant;
#define OC_QUANT_MAX_LOG (OC_Q57(OC_STATIC_ILOG_32(OC_QUANT_MAX)-1))
/*Used to compute x/d via ((x*m>>16)+x>>l)+(x<0))
(i.e., one 16x16->16 mul, 2 shifts, and 2 adds).
This is not an approximation; for 16-bit x and d, it is exact.*/
struct oc_iquant{
ogg_int16_t m;
ogg_int16_t l;
};
int oc_quant_params_clone(th_quant_info *_dst,const th_quant_info *_src);
void oc_quant_params_pack(oggpack_buffer *_opb,const th_quant_info *_qinfo);
void oc_iquant_init(oc_iquant *_this,ogg_uint16_t _d);
void oc_enquant_qavg_init(ogg_int64_t _log_qavg[2][64],
ogg_int16_t _log_plq[64][3][2],ogg_uint16_t _pl_rd_scale[2][64][2],
ogg_uint16_t *_dequant[64][3][2],int _pixel_fmt);
#endif