- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
13 lines
390 B
Diff
13 lines
390 B
Diff
diff --git a/thirdparty/vhacd/inc/vhacdMutex.h b/thirdparty/vhacd/inc/vhacdMutex.h
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index 6b09259200..22acc2135a 100644
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--- a/thirdparty/vhacd/inc/vhacdMutex.h
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+++ b/thirdparty/vhacd/inc/vhacdMutex.h
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@@ -71,7 +71,7 @@
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#include <pthread.h>
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#endif
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-#if defined(__APPLE__)
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+#if defined(__APPLE__) || !defined(__GLIBC__)
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#define PTHREAD_MUTEX_RECURSIVE_NP PTHREAD_MUTEX_RECURSIVE
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#endif
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