AeThex-Engine-Core/engine/thirdparty/linuxbsd_headers/dbus/dbus-bus.h
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

95 lines
3.4 KiB
C++

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/* dbus-bus.h Convenience functions for communicating with the bus.
*
* Copyright (C) 2003 CodeFactory AB
*
* Licensed under the Academic Free License version 2.1
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#if !defined (DBUS_INSIDE_DBUS_H) && !defined (DBUS_COMPILATION)
#error "Only <dbus/dbus.h> can be included directly, this file may disappear or change contents."
#endif
#ifndef DBUS_BUS_H
#define DBUS_BUS_H
#include <dbus/dbus-connection.h>
DBUS_BEGIN_DECLS
/**
* @addtogroup DBusBus
* @{
*/
DBUS_EXPORT
DBusConnection *dbus_bus_get (DBusBusType type,
DBusError *error);
DBUS_EXPORT
DBusConnection *dbus_bus_get_private (DBusBusType type,
DBusError *error);
DBUS_EXPORT
dbus_bool_t dbus_bus_register (DBusConnection *connection,
DBusError *error);
DBUS_EXPORT
dbus_bool_t dbus_bus_set_unique_name (DBusConnection *connection,
const char *unique_name);
DBUS_EXPORT
const char* dbus_bus_get_unique_name (DBusConnection *connection);
DBUS_EXPORT
unsigned long dbus_bus_get_unix_user (DBusConnection *connection,
const char *name,
DBusError *error);
DBUS_EXPORT
char* dbus_bus_get_id (DBusConnection *connection,
DBusError *error);
DBUS_EXPORT
int dbus_bus_request_name (DBusConnection *connection,
const char *name,
unsigned int flags,
DBusError *error);
DBUS_EXPORT
int dbus_bus_release_name (DBusConnection *connection,
const char *name,
DBusError *error);
DBUS_EXPORT
dbus_bool_t dbus_bus_name_has_owner (DBusConnection *connection,
const char *name,
DBusError *error);
DBUS_EXPORT
dbus_bool_t dbus_bus_start_service_by_name (DBusConnection *connection,
const char *name,
dbus_uint32_t flags,
dbus_uint32_t *reply,
DBusError *error);
DBUS_EXPORT
void dbus_bus_add_match (DBusConnection *connection,
const char *rule,
DBusError *error);
DBUS_EXPORT
void dbus_bus_remove_match (DBusConnection *connection,
const char *rule,
DBusError *error);
/** @} */
DBUS_END_DECLS
#endif /* DBUS_BUS_H */