AeThex-Engine-Core/engine/modules/aethex_ai/SCsub
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

25 lines
564 B
Python

#!/usr/bin/env python
Import("env")
Import("env_modules")
env_aethex_ai = env_modules.Clone()
# Add source files
module_obj = []
# Core files
env_aethex_ai.add_source_files(module_obj, "register_types.cpp")
env_aethex_ai.add_source_files(module_obj, "ai_assistant.cpp")
env_aethex_ai.add_source_files(module_obj, "ai_code_completion.cpp")
# API files
env_aethex_ai.add_source_files(module_obj, "api/*.cpp")
# UI files
env_aethex_ai.add_source_files(module_obj, "ui/*.cpp")
env.modules_sources += module_obj
# Needed for editor
if env.editor_build:
pass