AeThex-Engine-Core/engine/modules/studio_bridge/SCsub

14 lines
278 B
Python

#!/usr/bin/env python
Import("env")
Import("env_modules")
env_studio_bridge = env_modules.Clone()
# Add module source files
module_obj = []
env_studio_bridge.add_source_files(module_obj, "*.cpp")
env.modules_sources += module_obj
# Godot's builtin headers are all we need!