AeThex-Engine-Core/engine/thirdparty/d3d12ma
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00
..
D3D12MemAlloc.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
D3D12MemAlloc.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
D3D12MemAlloc.natvis 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
LICENSE.txt 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
NOTICES.txt 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
README.md 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00

Upstream: https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator

commit d26c54a6f40c66611dd33c77df4198784b53a8e2 Author: Adam Sawicki adam.sawicki@amd.com Date: Wed Apr 9 15:07:43 2025 +0200

Minor fixes after #71