AeThex-Engine-Core/engine/servers/rendering/renderer_rd/effects
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00
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bokeh_dof.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
bokeh_dof.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
copy_effects.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
copy_effects.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
debug_effects.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
debug_effects.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
fsr.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
fsr.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
fsr2.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
fsr2.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
luminance.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
luminance.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
metal_fx.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
metal_fx.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
motion_vectors_store.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
motion_vectors_store.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
resolve.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
resolve.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
roughness_limiter.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
roughness_limiter.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
SCsub 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
smaa.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
smaa.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
sort_effects.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
sort_effects.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
spatial_upscaler.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
ss_effects.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
ss_effects.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
taa.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
taa.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
tone_mapper.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
tone_mapper.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
vrs.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
vrs.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00