AeThex-Engine-Core/engine/thirdparty/linuxbsd_headers/alsa/alisp.h
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

55 lines
2.2 KiB
C++

/*
* ALSA lisp implementation
* Copyright (c) 2003 by Jaroslav Kysela <perex@perex.cz>
*
*
* This library is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
struct alisp_cfg {
int verbose: 1,
warning: 1,
debug: 1;
snd_input_t *in; /* program code */
snd_output_t *out; /* program output */
snd_output_t *eout; /* error output */
snd_output_t *vout; /* verbose output */
snd_output_t *wout; /* warning output */
snd_output_t *dout; /* debug output */
};
struct alisp_instance;
struct alisp_object;
struct alisp_seq_iterator;
struct alisp_cfg *alsa_lisp_default_cfg(snd_input_t *input);
void alsa_lisp_default_cfg_free(struct alisp_cfg *cfg);
int alsa_lisp(struct alisp_cfg *cfg, struct alisp_instance **instance);
void alsa_lisp_free(struct alisp_instance *instance);
int alsa_lisp_function(struct alisp_instance *instance, struct alisp_seq_iterator **result,
const char *id, const char *args, ...)
#ifndef DOC_HIDDEN
__attribute__ ((format (printf, 4, 5)))
#endif
;
void alsa_lisp_result_free(struct alisp_instance *instance,
struct alisp_seq_iterator *result);
int alsa_lisp_seq_first(struct alisp_instance *instance, const char *id,
struct alisp_seq_iterator **seq);
int alsa_lisp_seq_next(struct alisp_seq_iterator **seq);
int alsa_lisp_seq_count(struct alisp_seq_iterator *seq);
int alsa_lisp_seq_integer(struct alisp_seq_iterator *seq, long *val);
int alsa_lisp_seq_pointer(struct alisp_seq_iterator *seq, const char *ptr_id, void **ptr);