AeThex-Engine-Core/engine/misc/scripts/make_icons.sh
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

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693 B
Bash
Executable file

#!/usr/bin/env bash
# Generate .ico, .icns and .zip set of icons for Steam
# Make icons with transparent backgrounds and all sizes
for s in 16 24 32 48 64 128 256 512 1024; do
convert -resize ${s}x$s -antialias \
-background transparent \
../../icon.svg icon$s.png
done
# 16px tga file for library
convert icon16.png icon16.tga
# zip for Linux
zip godot-icons.zip icon*.png
# ico for Windows
# Not including biggest ones or it blows up in size
icotool -c -o godot-icon.ico icon{16,24,32,48,64,128,256}.png
# icns for macOS
# Only some sizes: https://iconhandbook.co.uk/reference/chart/osx/
png2icns godot-icon.icns icon{16,32,128,256,512,1024}.png
rm -f icon*.png