AeThex-Engine-Core/engine/thirdparty/metal-cpp/Foundation/NSArray.hpp
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
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- Rebranded to AeThex Engine with cyan/purple theme
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Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
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2026-02-23 05:01:56 +00:00

124 lines
5.1 KiB
C++

//-------------------------------------------------------------------------------------------------------------------------------------------------------------
//
// Foundation/NSArray.hpp
//
// Copyright 2020-2024 Apple Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#pragma once
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#include "NSObject.hpp"
#include "NSTypes.hpp"
#include "NSEnumerator.hpp"
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
namespace NS
{
class Array : public Copying<Array>
{
public:
static Array* array();
static Array* array(const Object* pObject);
static Array* array(const Object* const* pObjects, UInteger count);
static Array* alloc();
Array* init();
Array* init(const Object* const* pObjects, UInteger count);
Array* init(const class Coder* pCoder);
template <class _Object = Object>
_Object* object(UInteger index) const;
UInteger count() const;
Enumerator<Object>* objectEnumerator() const;
};
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_NS_INLINE NS::Array* NS::Array::array()
{
return Object::sendMessage<Array*>(_NS_PRIVATE_CLS(NSArray), _NS_PRIVATE_SEL(array));
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_NS_INLINE NS::Array* NS::Array::array(const Object* pObject)
{
return Object::sendMessage<Array*>(_NS_PRIVATE_CLS(NSArray), _NS_PRIVATE_SEL(arrayWithObject_), pObject);
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_NS_INLINE NS::Array* NS::Array::array(const Object* const* pObjects, UInteger count)
{
return Object::sendMessage<Array*>(_NS_PRIVATE_CLS(NSArray), _NS_PRIVATE_SEL(arrayWithObjects_count_), pObjects, count);
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_NS_INLINE NS::Array* NS::Array::alloc()
{
return NS::Object::alloc<Array>(_NS_PRIVATE_CLS(NSArray));
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_NS_INLINE NS::Array* NS::Array::init()
{
return NS::Object::init<Array>();
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_NS_INLINE NS::Array* NS::Array::init(const Object* const* pObjects, UInteger count)
{
return Object::sendMessage<Array*>(this, _NS_PRIVATE_SEL(initWithObjects_count_), pObjects, count);
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_NS_INLINE NS::Array* NS::Array::init(const class Coder* pCoder)
{
return Object::sendMessage<Array*>(this, _NS_PRIVATE_SEL(initWithCoder_), pCoder);
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_NS_INLINE NS::UInteger NS::Array::count() const
{
return Object::sendMessage<UInteger>(this, _NS_PRIVATE_SEL(count));
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
template <class _Object>
_NS_INLINE _Object* NS::Array::object(UInteger index) const
{
return Object::sendMessage<_Object*>(this, _NS_PRIVATE_SEL(objectAtIndex_), index);
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_NS_INLINE NS::Enumerator<NS::Object>* NS::Array::objectEnumerator() const
{
return NS::Object::sendMessage<Enumerator<NS::Object>*>(this, _NS_PRIVATE_SEL(objectEnumerator));
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------