Created comprehensive UEFN template library with 8 production-ready
Verse templates, making AeThex Studio truly multi-platform.
New File: src/lib/templates-uefn.ts
- 8 UEFN Verse templates across all categories
- Beginner: Hello World, Player Tracker
- UI: Button Interaction
- Gameplay: Countdown Timer, Score Tracker, Trigger Zone, Damage Volume
- Tools: Item Spawner
Templates include:
1. hello_world_device - Basic Verse syntax and Print()
2. player_tracker_device - Player join/leave events
3. button_handler_device - Interactive button with @editable
4. countdown_timer_device - Async countdown with Sleep()
5. score_tracker_device - Score management system
6. trigger_zone_device - Area detection with item granting
7. damage_volume_device - Damage over time in zones
8. item_spawner_device - Auto-spawning items at intervals
Updated: src/lib/templates.ts
- Split Roblox templates into robloxTemplates array
- Imported uefnTemplates from new file
- Combined both arrays into main templates export
- Now exports 33 total templates (25 Roblox + 8 UEFN)
Impact:
✅ Platform switcher now shows "8 templates available" for UEFN
✅ Users can switch to UEFN and see real Verse code
✅ Templates demonstrate key Verse concepts (@editable, suspends, agents)
✅ Side-by-side comparison with Roblox possible
✅ Ready for translation testing Roblox → UEFN
Next: Phase 4 (Claude API integration for real translation)
Core Features Added:
- Platform abstraction layer supporting Roblox, UEFN, Spatial, Core
- Cross-platform translation engine with Claude API integration
- PlatformSelector component for platform switching
- TranslationPanel with side-by-side code comparison
- Updated template system with platform awareness
Technical Implementation:
- src/lib/platforms.ts: Platform definitions and utilities
- src/lib/translation-engine.ts: AI-powered code translation
- src/components/PlatformSelector.tsx: Platform dropdown UI
- src/components/TranslationPanel.tsx: Full-screen translation interface
- src/components/Toolbar.tsx: Added platform selector and translate button
- src/lib/templates.ts: Extended with platform field for all 25 templates
Strategic Alignment:
This implements the #1 competitive differentiator from the strategic plan:
cross-platform code translation. Enables "Build once, deploy everywhere"
positioning against competitors like Superbullet.ai.
Next Steps (Phase 2):
- Integrate into App.tsx with platform state management
- Create UEFN Verse template library
- Add Claude API key configuration
- Test Roblox → UEFN translation
- Update documentation with multi-platform features
Expanded template library from 15 to 25 templates:
- Badge Award System: Achievement badge functionality
- Inventory System: Complete item management
- Countdown Timer UI: Visual timer with color changes
- Sound/Music Manager: Background music and SFX control
- Pathfinding NPC: AI navigation using PathfindingService
- Checkpoint System: Save/respawn at checkpoints
- Team System: Auto-balanced team assignment
- Custom Chat Commands: Player emotes and actions
- Character Morphing: Appearance transformation system
- Kill Brick: Hazard parts with visual effects
Now covers all categories: beginner, gameplay, UI, tools, and advanced.
Added comprehensive Roblox Lua templates:
New Templates (8):
✅ Proximity Prompt Interaction - Interactive UI prompts near objects
✅ Round System - Complete round-based game loop with intermission
✅ Advanced Leaderstats - Full XP/Level/Coins system with auto-calculation
✅ Shop System - Purchase handling with item effects and validation
✅ Camera Manipulation - Fixed, following, and cinematic orbital cameras
✅ Basic Combat System - Damage, cooldowns, and hit detection
✅ Admin Commands - Permission-based command system (kill/tp/heal)
Improvements:
- Added 'advanced' category for complex game systems
- All templates include detailed comments and examples
- Ready-to-use code with proper error handling
- Total templates: 8 original + 8 new = 16 templates
Categories covered:
- Beginner: Hello World, Player Join (2)
- Gameplay: Touch detection, teleport, tween, datastore, leaderstats, shop, combat (7)
- UI: GUI buttons, proximity prompts (2)
- Tools: Give tools, admin commands (2)
- Advanced: Round system, camera manipulation (3)