Create API endpoints for GameForge build management
cgen-b95bbcf2ed184a65bb1d73eca04e629b
This commit is contained in:
parent
e1b0f42c57
commit
b88cc139a4
1 changed files with 169 additions and 0 deletions
169
api/gameforge/builds.ts
Normal file
169
api/gameforge/builds.ts
Normal file
|
|
@ -0,0 +1,169 @@
|
|||
import { createClient } from "@supabase/supabase-js";
|
||||
|
||||
const supabase = createClient(
|
||||
process.env.VITE_SUPABASE_URL || "",
|
||||
process.env.SUPABASE_SERVICE_ROLE || "",
|
||||
);
|
||||
|
||||
export default async function handler(req: any, res: any) {
|
||||
const { method, query, body, headers } = req;
|
||||
const userId = headers["x-user-id"];
|
||||
|
||||
try {
|
||||
if (method === "GET") {
|
||||
const {
|
||||
id,
|
||||
project_id,
|
||||
build_type,
|
||||
limit = 50,
|
||||
offset = 0,
|
||||
} = query;
|
||||
|
||||
if (id) {
|
||||
// Get single build
|
||||
const { data, error } = await supabase
|
||||
.from("gameforge_builds")
|
||||
.select(
|
||||
`
|
||||
*,
|
||||
gameforge_projects(id, name, platform),
|
||||
user_profiles!created_by(id, full_name, avatar_url)
|
||||
`,
|
||||
)
|
||||
.eq("id", id)
|
||||
.single();
|
||||
|
||||
if (error) throw error;
|
||||
if (!data) return res.status(404).json({ error: "Build not found" });
|
||||
return res.json(data);
|
||||
}
|
||||
|
||||
if (!project_id) {
|
||||
return res
|
||||
.status(400)
|
||||
.json({ error: "project_id query parameter required" });
|
||||
}
|
||||
|
||||
// List builds for a project
|
||||
let dbQuery = supabase
|
||||
.from("gameforge_builds")
|
||||
.select(
|
||||
`
|
||||
*,
|
||||
gameforge_projects(id, name),
|
||||
user_profiles!created_by(id, full_name, avatar_url)
|
||||
`,
|
||||
{ count: "exact" },
|
||||
)
|
||||
.eq("project_id", project_id);
|
||||
|
||||
if (build_type) dbQuery = dbQuery.eq("build_type", build_type);
|
||||
|
||||
const { data, error, count } = await dbQuery
|
||||
.order("release_date", { ascending: false })
|
||||
.range(Number(offset), Number(offset) + Number(limit) - 1);
|
||||
|
||||
if (error) throw error;
|
||||
|
||||
return res.json({
|
||||
data,
|
||||
total: count,
|
||||
limit: Number(limit),
|
||||
offset: Number(offset),
|
||||
});
|
||||
} else if (method === "POST") {
|
||||
if (!userId) return res.status(401).json({ error: "Unauthorized" });
|
||||
|
||||
const {
|
||||
project_id,
|
||||
version,
|
||||
build_type,
|
||||
download_url,
|
||||
changelog,
|
||||
file_size,
|
||||
target_platforms,
|
||||
} = body;
|
||||
|
||||
if (!project_id || !version || !build_type) {
|
||||
return res.status(400).json({
|
||||
error: "Missing required fields: project_id, version, build_type",
|
||||
});
|
||||
}
|
||||
|
||||
// Verify user is project lead
|
||||
const { data: project } = await supabase
|
||||
.from("gameforge_projects")
|
||||
.select("lead_id")
|
||||
.eq("id", project_id)
|
||||
.single();
|
||||
|
||||
if (project?.lead_id !== userId) {
|
||||
return res
|
||||
.status(403)
|
||||
.json({ error: "Only project lead can create builds" });
|
||||
}
|
||||
|
||||
const { data, error } = await supabase
|
||||
.from("gameforge_builds")
|
||||
.insert([
|
||||
{
|
||||
project_id,
|
||||
version,
|
||||
build_type,
|
||||
download_url,
|
||||
changelog,
|
||||
file_size,
|
||||
target_platforms: target_platforms || [],
|
||||
created_by: userId,
|
||||
},
|
||||
])
|
||||
.select();
|
||||
|
||||
if (error) throw error;
|
||||
return res.status(201).json(data[0]);
|
||||
} else if (method === "PUT") {
|
||||
if (!userId) return res.status(401).json({ error: "Unauthorized" });
|
||||
|
||||
const { id } = query;
|
||||
const { version, build_type, download_url, changelog, file_size } = body;
|
||||
|
||||
if (!id) {
|
||||
return res.status(400).json({ error: "Build ID required" });
|
||||
}
|
||||
|
||||
// Verify user is project lead
|
||||
const { data: build } = await supabase
|
||||
.from("gameforge_builds")
|
||||
.select("project_id, gameforge_projects(lead_id)")
|
||||
.eq("id", id)
|
||||
.single();
|
||||
|
||||
if (build?.gameforge_projects?.lead_id !== userId) {
|
||||
return res
|
||||
.status(403)
|
||||
.json({ error: "Only project lead can update builds" });
|
||||
}
|
||||
|
||||
const updateData: any = {};
|
||||
if (version !== undefined) updateData.version = version;
|
||||
if (build_type !== undefined) updateData.build_type = build_type;
|
||||
if (download_url !== undefined) updateData.download_url = download_url;
|
||||
if (changelog !== undefined) updateData.changelog = changelog;
|
||||
if (file_size !== undefined) updateData.file_size = file_size;
|
||||
|
||||
const { data: updated, error } = await supabase
|
||||
.from("gameforge_builds")
|
||||
.update(updateData)
|
||||
.eq("id", id)
|
||||
.select();
|
||||
|
||||
if (error) throw error;
|
||||
return res.json(updated[0]);
|
||||
} else {
|
||||
return res.status(405).json({ error: "Method not allowed" });
|
||||
}
|
||||
} catch (err: any) {
|
||||
console.error("[GameForge Builds]", err);
|
||||
res.status(500).json({ error: err.message });
|
||||
}
|
||||
}
|
||||
Loading…
Reference in a new issue