Create API endpoints for GameForge team member management
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127
api/gameforge/team.ts
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127
api/gameforge/team.ts
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import { createClient } from "@supabase/supabase-js";
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const supabase = createClient(
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process.env.VITE_SUPABASE_URL || "",
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process.env.SUPABASE_SERVICE_ROLE || "",
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);
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export default async function handler(req: any, res: any) {
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const { method, query, body, headers } = req;
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const userId = headers["x-user-id"];
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try {
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if (method === "GET") {
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const { user_id, project_id, role, limit = 50, offset = 0 } = query;
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let dbQuery = supabase
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.from("gameforge_team_members")
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.select(
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`
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*,
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user_profiles(id, full_name, avatar_url, email)
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`,
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{ count: "exact" },
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);
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if (user_id) dbQuery = dbQuery.eq("user_id", user_id).single();
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if (project_id) dbQuery = dbQuery.contains("project_ids", [project_id]);
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if (role) dbQuery = dbQuery.eq("role", role);
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if (!user_id) dbQuery = dbQuery.eq("is_active", true);
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const { data, error, count } = await dbQuery
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.order("joined_date", { ascending: false })
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.range(Number(offset), Number(offset) + Number(limit) - 1);
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if (error) throw error;
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return res.json({
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data: user_id ? data : data,
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total: count,
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limit: Number(limit),
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offset: Number(offset),
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});
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} else if (method === "POST") {
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if (!userId) return res.status(401).json({ error: "Unauthorized" });
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const {
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user_id,
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role,
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position,
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contract_type,
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hourly_rate,
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skills,
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bio,
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project_ids,
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} = body;
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if (!user_id || !role) {
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return res
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.status(400)
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.json({ error: "Missing required fields: user_id, role" });
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}
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const { data, error } = await supabase
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.from("gameforge_team_members")
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.insert([
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{
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user_id,
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role,
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position,
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contract_type: contract_type || "contractor",
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hourly_rate,
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skills: skills || [],
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bio,
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project_ids: project_ids || [],
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is_active: true,
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},
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])
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.select();
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if (error) throw error;
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return res.status(201).json(data[0]);
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} else if (method === "PUT") {
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if (!userId) return res.status(401).json({ error: "Unauthorized" });
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const { id } = query;
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const {
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role,
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position,
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contract_type,
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hourly_rate,
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skills,
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bio,
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project_ids,
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is_active,
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} = body;
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if (!id) {
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return res.status(400).json({ error: "Team member ID required" });
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}
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const updateData: any = {};
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if (role !== undefined) updateData.role = role;
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if (position !== undefined) updateData.position = position;
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if (contract_type !== undefined) updateData.contract_type = contract_type;
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if (hourly_rate !== undefined) updateData.hourly_rate = hourly_rate;
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if (skills !== undefined) updateData.skills = skills;
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if (bio !== undefined) updateData.bio = bio;
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if (project_ids !== undefined) updateData.project_ids = project_ids;
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if (is_active !== undefined) updateData.is_active = is_active;
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if (is_active === false && !updateData.left_date)
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updateData.left_date = new Date().toISOString();
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const { data, error } = await supabase
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.from("gameforge_team_members")
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.update(updateData)
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.eq("id", id)
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.select();
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if (error) throw error;
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return res.json(data[0]);
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} else {
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return res.status(405).json({ error: "Method not allowed" });
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}
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} catch (err: any) {
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console.error("[GameForge Team]", err);
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res.status(500).json({ error: err.message });
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}
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}
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