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@ -223,7 +223,7 @@ func _on_message_received(from_id, type, data):
### RPC Alternative
Use familiar Godot RPC syntax - works automatically with AeThex multiplayer:
Standard RPC syntax works automatically with AeThex multiplayer:
```gdscript
# Define synchronized variable

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@ -12,8 +12,8 @@ Build a simple multiplayer Pong game in 30 minutes. Learn core AeThex features:
## Prerequisites
- AeThex Engine installed
- Basic Godot/GDScript knowledge (if new, see [GDScript Basics](GDSCRIPT_BASICS.md))
- Studio IDE running
- Text editor or Studio IDE
- Basic programming knowledge (any language)
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@ -111,7 +111,7 @@ print(player["name"]) # "Alex"
player.health = 90
```
## Common Godot Functions
## Common Lifecycle Functions
### _ready()
Called when node is added to scene.

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@ -6,7 +6,7 @@ Don't worry if this feels overwhelming - we'll take it step by step!
## What You Have Right Now
Godot Engine source code (in the `engine/` folder)
AeThex Engine source code (in the `engine/` folder)
✅ Project structure set up
✅ This awesome documentation
@ -58,7 +58,7 @@ This will compile the engine. Grab a coffee ☕ - it takes a while the first tim
Once you have the engine built:
1. **Explore** - Click around, see how it works
2. **Customize** - Start changing colors, text, features
3. **Learn** - Check out Godot tutorials to understand the codebase
3. **Learn** - Follow the [First Game Tutorial](tutorials/FIRST_GAME_TUTORIAL.md)
4. **Build** - Add your first unique AeThex feature!
## Pro Tips

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@ -9,7 +9,7 @@ Welcome to AeThex Engine - the cloud-first game engine that makes multiplayer, c
- **[Getting Started](GETTING_STARTED.md)** - Install and create your first game
- **[First Game Tutorial](tutorials/FIRST_GAME_TUTORIAL.md)** - Build multiplayer Pong in 30 minutes
- **[API Reference](API_REFERENCE.md)** - Complete API documentation
- **[Migration from Godot](MIGRATION_FROM_GODOT.md)** - Port your Godot projects
- **[Migration Guide](MIGRATION_FROM_GODOT.md)** - Coming from other engines?
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@ -388,14 +388,14 @@ Want to improve the docs?
**Total time:** ~1 hour to working game
### Path 2: Godot Developer
### Path 2: Experienced Developer
1. Read [Migration Guide](MIGRATION_FROM_GODOT.md) (20 min)
2. Open Godot project in AeThex (5 min)
3. Read [API Reference - AeThex Features](API_REFERENCE.md) (15 min)
4. Add cloud features to existing project (30 min)
1. Review [API Reference](API_REFERENCE.md) (15 min)
2. Skim [Architecture Overview](ARCHITECTURE_OVERVIEW.md) (15 min)
3. Build tutorial project (30 min)
4. Start your own game!
**Total time:** ~1 hour to enhanced game
**Total time:** ~1 hour to production-ready knowledge
### Path 3: Team/Enterprise

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@ -25,11 +25,10 @@
* [Cloud Services](CLOUD_SERVICES_ARCHITECTURE.md)
* [Studio Integration](STUDIO_INTEGRATION.md)
* Migration & Guides
* [Migration from Godot](MIGRATION_FROM_GODOT.md)
* Developer Guides
* [Building from Source](BUILDING_WINDOWS.md)
* [Studio Bridge Guide](STUDIO_BRIDGE_GUIDE.md)
* [Customization Plan](CUSTOMIZATION_PLAN.md)
* [Migration from Other Engines](MIGRATION_FROM_GODOT.md)
* Project Info
* [Quick Access](../QUICK_ACCESS.md)

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@ -12,7 +12,7 @@ Build a simple multiplayer Pong game in 30 minutes. Learn core AeThex features:
## Prerequisites
- AeThex Engine installed
- Basic Godot/GDScript knowledge (if new, see [GDScript Basics](../GDSCRIPT_BASICS.md))
- Basic programming knowledge (see [GDScript Basics](../GDSCRIPT_BASICS.md) if needed)
- Studio IDE running at http://localhost:9002/ide
---