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@ -223,7 +223,7 @@ func _on_message_received(from_id, type, data):
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### RPC Alternative
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Use familiar Godot RPC syntax - works automatically with AeThex multiplayer:
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Standard RPC syntax works automatically with AeThex multiplayer:
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```gdscript
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# Define synchronized variable
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@ -12,8 +12,8 @@ Build a simple multiplayer Pong game in 30 minutes. Learn core AeThex features:
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## Prerequisites
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- AeThex Engine installed
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- Basic Godot/GDScript knowledge (if new, see [GDScript Basics](GDSCRIPT_BASICS.md))
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- Studio IDE running
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- Text editor or Studio IDE
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- Basic programming knowledge (any language)
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---
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@ -111,7 +111,7 @@ print(player["name"]) # "Alex"
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player.health = 90
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```
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## Common Godot Functions
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## Common Lifecycle Functions
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### _ready()
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Called when node is added to scene.
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@ -6,7 +6,7 @@ Don't worry if this feels overwhelming - we'll take it step by step!
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## What You Have Right Now
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✅ Godot Engine source code (in the `engine/` folder)
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✅ AeThex Engine source code (in the `engine/` folder)
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✅ Project structure set up
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✅ This awesome documentation
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@ -58,7 +58,7 @@ This will compile the engine. Grab a coffee ☕ - it takes a while the first tim
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Once you have the engine built:
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1. **Explore** - Click around, see how it works
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2. **Customize** - Start changing colors, text, features
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3. **Learn** - Check out Godot tutorials to understand the codebase
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3. **Learn** - Follow the [First Game Tutorial](tutorials/FIRST_GAME_TUTORIAL.md)
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4. **Build** - Add your first unique AeThex feature!
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## Pro Tips
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@ -9,7 +9,7 @@ Welcome to AeThex Engine - the cloud-first game engine that makes multiplayer, c
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- **[Getting Started](GETTING_STARTED.md)** - Install and create your first game
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- **[First Game Tutorial](tutorials/FIRST_GAME_TUTORIAL.md)** - Build multiplayer Pong in 30 minutes
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- **[API Reference](API_REFERENCE.md)** - Complete API documentation
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- **[Migration from Godot](MIGRATION_FROM_GODOT.md)** - Port your Godot projects
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- **[Migration Guide](MIGRATION_FROM_GODOT.md)** - Coming from other engines?
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---
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@ -388,14 +388,14 @@ Want to improve the docs?
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**Total time:** ~1 hour to working game
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### Path 2: Godot Developer
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### Path 2: Experienced Developer
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1. Read [Migration Guide](MIGRATION_FROM_GODOT.md) (20 min)
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2. Open Godot project in AeThex (5 min)
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3. Read [API Reference - AeThex Features](API_REFERENCE.md) (15 min)
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4. Add cloud features to existing project (30 min)
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1. Review [API Reference](API_REFERENCE.md) (15 min)
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2. Skim [Architecture Overview](ARCHITECTURE_OVERVIEW.md) (15 min)
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3. Build tutorial project (30 min)
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4. Start your own game!
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**Total time:** ~1 hour to enhanced game
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**Total time:** ~1 hour to production-ready knowledge
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### Path 3: Team/Enterprise
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@ -25,11 +25,10 @@
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* [Cloud Services](CLOUD_SERVICES_ARCHITECTURE.md)
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* [Studio Integration](STUDIO_INTEGRATION.md)
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* Migration & Guides
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* [Migration from Godot](MIGRATION_FROM_GODOT.md)
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* Developer Guides
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* [Building from Source](BUILDING_WINDOWS.md)
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* [Studio Bridge Guide](STUDIO_BRIDGE_GUIDE.md)
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* [Customization Plan](CUSTOMIZATION_PLAN.md)
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* [Migration from Other Engines](MIGRATION_FROM_GODOT.md)
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* Project Info
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* [Quick Access](../QUICK_ACCESS.md)
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@ -12,7 +12,7 @@ Build a simple multiplayer Pong game in 30 minutes. Learn core AeThex features:
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## Prerequisites
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- AeThex Engine installed
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- Basic Godot/GDScript knowledge (if new, see [GDScript Basics](../GDSCRIPT_BASICS.md))
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- Basic programming knowledge (see [GDScript Basics](../GDSCRIPT_BASICS.md) if needed)
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- Studio IDE running at http://localhost:9002/ide
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---
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