AeThex-Engine-Core/engine/thirdparty/cvtt/ConvectionKernels_ETC2.h
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🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

35 lines
869 B
C++

#include <stdint.h>
namespace cvtt
{
namespace Tables
{
namespace ETC2
{
const int16_t g_thModifierTable[8] =
{
3, 6, 11, 16, 23, 32, 41, 64
};
const int16_t g_alphaModifierTablePositive[16][4] =
{
{ 2, 5, 8, 14, },
{ 2, 6, 9, 12, },
{ 1, 4, 7, 12, },
{ 1, 3, 5, 12, },
{ 2, 5, 7, 11, },
{ 2, 6, 8, 10, },
{ 3, 6, 7, 10, },
{ 2, 4, 7, 10, },
{ 1, 5, 7, 9, },
{ 1, 4, 7, 9, },
{ 1, 3, 7, 9, },
{ 1, 4, 6, 9, },
{ 2, 3, 6, 9, },
{ 0, 1, 2, 9, },
{ 3, 5, 7, 8, },
{ 2, 4, 6, 8, },
};
}
}
}