AeThex-Engine-Core/engine/scene/2d
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00
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navigation 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
physics 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
animated_sprite_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
animated_sprite_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
audio_listener_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
audio_listener_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
audio_stream_player_2d.compat.inc 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
audio_stream_player_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
audio_stream_player_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
back_buffer_copy.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
back_buffer_copy.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
camera_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
camera_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
canvas_group.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
canvas_group.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
canvas_modulate.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
canvas_modulate.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
cpu_particles_2d.compat.inc 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
cpu_particles_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
cpu_particles_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
gpu_particles_2d.compat.inc 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
gpu_particles_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
gpu_particles_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
light_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
light_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
light_occluder_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
light_occluder_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
line_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
line_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
line_builder.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
line_builder.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
marker_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
marker_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
mesh_instance_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
mesh_instance_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
multimesh_instance_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
multimesh_instance_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
node_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
node_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
parallax_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
parallax_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
parallax_background.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
parallax_background.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
parallax_layer.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
parallax_layer.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
path_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
path_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
polygon_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
polygon_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
remote_transform_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
remote_transform_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
SCsub 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
skeleton_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
skeleton_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
sprite_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
sprite_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
tile_map.compat.inc 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
tile_map.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
tile_map.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
tile_map_layer.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
tile_map_layer.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
visible_on_screen_notifier_2d.cpp 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00
visible_on_screen_notifier_2d.h 🚀 AeThex Engine v1.0 - Complete Fork 2026-02-23 05:01:56 +00:00