AeThex-Engine-Core/engine/.github/actions/godot-compat-test/action.yml
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

33 lines
1,023 B
YAML

name: Godot hash compatibility test
description: Check if methods with given hashes used by the older GDExtensions still can be loaded with given Godot version.
inputs:
bin:
description: Path to the Godot binary.
required: true
type: string
reftags:
description: Reference tags of Godot versions to check (comma separated).
required: true
type: string
runs:
using: composite
steps:
- name: Extract GDExtension interface
shell: sh
run: |
${{ inputs.bin }} --headless --dump-gdextension-interface
mkdir tests/compatibility_test/src/deps/
mv gdextension_interface.h tests/compatibility_test/src/deps/
- name: Build minimal GDExtension
shell: sh
run: scons --directory=./tests/compatibility_test
- name: Download reference GDExtension API JSON and try to load it
shell: sh
env:
GODOT4_BIN: ${{ inputs.bin }}
REFTAGS: ${{ inputs.reftags }}
run: ./tests/compatibility_test/run_compatibility_test.py