AeThex-Engine-Core/engine/core/io/ip.h
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

111 lines
4 KiB
C++

/**************************************************************************/
/* ip.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/io/ip_address.h"
#include "core/os/os.h"
template <typename T>
class TypedArray;
struct _IP_ResolverPrivate;
class IP : public Object {
GDCLASS(IP, Object);
public:
enum ResolverStatus {
RESOLVER_STATUS_NONE,
RESOLVER_STATUS_WAITING,
RESOLVER_STATUS_DONE,
RESOLVER_STATUS_ERROR,
};
enum Type {
TYPE_NONE = 0,
TYPE_IPV4 = 1,
TYPE_IPV6 = 2,
TYPE_ANY = 3,
};
enum {
RESOLVER_MAX_QUERIES = 256,
RESOLVER_INVALID_ID = -1
};
typedef int ResolverID;
private:
_IP_ResolverPrivate *resolver = nullptr;
protected:
static inline IP *singleton = nullptr;
static void _bind_methods();
PackedStringArray _get_local_addresses() const;
TypedArray<Dictionary> _get_local_interfaces() const;
static IP *(*_create)();
public:
struct Interface_Info {
String name;
String name_friendly;
String index;
List<IPAddress> ip_addresses;
};
IPAddress resolve_hostname(const String &p_hostname, Type p_type = TYPE_ANY);
PackedStringArray resolve_hostname_addresses(const String &p_hostname, Type p_type = TYPE_ANY);
// async resolver hostname
ResolverID resolve_hostname_queue_item(const String &p_hostname, Type p_type = TYPE_ANY);
ResolverStatus get_resolve_item_status(ResolverID p_id) const;
IPAddress get_resolve_item_address(ResolverID p_id) const;
virtual void get_local_addresses(List<IPAddress> *r_addresses) const;
virtual void _resolve_hostname(List<IPAddress> &r_addresses, const String &p_hostname, Type p_type = TYPE_ANY) const = 0;
Array get_resolve_item_addresses(ResolverID p_id) const;
virtual void get_local_interfaces(HashMap<String, Interface_Info> *r_interfaces) const = 0;
void erase_resolve_item(ResolverID p_id);
void clear_cache(const String &p_hostname = "");
static IP *get_singleton();
static IP *create();
IP();
~IP();
};
VARIANT_ENUM_CAST(IP::Type);
VARIANT_ENUM_CAST(IP::ResolverStatus);