- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
12 lines
608 B
XML
12 lines
608 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="HBoxContainer" inherits="BoxContainer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A container that arranges its child controls horizontally.
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</brief_description>
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<description>
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A variant of [BoxContainer] that can only arrange its child controls horizontally. Child controls are rearranged automatically when their minimum size changes.
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</description>
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<tutorials>
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<link title="Using Containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
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</tutorials>
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</class>
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