- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
21 lines
407 B
Text
21 lines
407 B
Text
; This is not an actual project.
|
|
; This config only exists to properly set up the test environment.
|
|
; It also helps for opening Godot to edit the scripts, but please don't
|
|
; let the editor changes be saved.
|
|
|
|
config_version=5
|
|
|
|
[application]
|
|
|
|
config/name="GDScript Integration Test Suite"
|
|
|
|
[debug]
|
|
|
|
settings/gdscript/always_track_call_stacks=true
|
|
|
|
[input]
|
|
|
|
test_input_action={
|
|
"deadzone": 0.2,
|
|
"events": []
|
|
}
|