- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
25 lines
416 B
Python
25 lines
416 B
Python
def can_build(env, platform):
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return True
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def get_opts(platform):
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from SCons.Variables import BoolVariable
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return [
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BoolVariable("mp3_extra_formats", "Build mp3 module with MP1/MP2 decoding support", False),
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]
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def configure(env):
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pass
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def get_doc_classes():
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return [
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"AudioStreamMP3",
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"ResourceImporterMP3",
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]
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def get_doc_path():
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return "doc_classes"
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