AeThex-Engine-Core/engine/thirdparty/metal-cpp/Metal/MTLFunctionConstantValues.hpp
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

76 lines
2.8 KiB
C++

//-------------------------------------------------------------------------------------------------------------------------------------------------------------
//
// Metal/MTLFunctionConstantValues.hpp
//
// Copyright 2020-2025 Apple Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#pragma once
#include "../Foundation/Foundation.hpp"
#include "MTLDataType.hpp"
#include "MTLDefines.hpp"
#include "MTLHeaderBridge.hpp"
#include "MTLPrivate.hpp"
namespace MTL
{
class FunctionConstantValues;
class FunctionConstantValues : public NS::Copying<FunctionConstantValues>
{
public:
static FunctionConstantValues* alloc();
FunctionConstantValues* init();
void reset();
void setConstantValue(const void* value, MTL::DataType type, NS::UInteger index);
void setConstantValue(const void* value, MTL::DataType type, const NS::String* name);
void setConstantValues(const void* values, MTL::DataType type, NS::Range range);
};
}
_MTL_INLINE MTL::FunctionConstantValues* MTL::FunctionConstantValues::alloc()
{
return NS::Object::alloc<MTL::FunctionConstantValues>(_MTL_PRIVATE_CLS(MTLFunctionConstantValues));
}
_MTL_INLINE MTL::FunctionConstantValues* MTL::FunctionConstantValues::init()
{
return NS::Object::init<MTL::FunctionConstantValues>();
}
_MTL_INLINE void MTL::FunctionConstantValues::reset()
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(reset));
}
_MTL_INLINE void MTL::FunctionConstantValues::setConstantValue(const void* value, MTL::DataType type, NS::UInteger index)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setConstantValue_type_atIndex_), value, type, index);
}
_MTL_INLINE void MTL::FunctionConstantValues::setConstantValue(const void* value, MTL::DataType type, const NS::String* name)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setConstantValue_type_withName_), value, type, name);
}
_MTL_INLINE void MTL::FunctionConstantValues::setConstantValues(const void* values, MTL::DataType type, NS::Range range)
{
Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setConstantValues_type_withRange_), values, type, range);
}