AeThex-Engine-Core/engine/icon.svg
MrPiglr 9dddce666d
🚀 AeThex Engine v1.0 - Complete Fork
- Forked from Godot Engine 4.7-dev (MIT License)
- Rebranded to AeThex Engine with cyan/purple theme
- Added AI-powered development assistant module
- Integrated Claude API for code completion & error fixing
- Custom hexagon logo and branding
- Multi-platform CI/CD (Windows, Linux, macOS)
- Built Linux editor binary (151MB)
- Complete source code with all customizations

Tech Stack:
- C++ game engine core
- AI Module: Claude 3.5 Sonnet integration
- Build: SCons, 14K+ source files
- License: MIT (Godot) + Custom (AeThex features)

Ready for Windows build via GitHub Actions!
2026-02-23 05:01:56 +00:00

54 lines
2.4 KiB
XML

<svg width="256" height="256" viewBox="0 0 256 256" xmlns="http://www.w3.org/2000/svg">
<!-- AeThex Engine Icon - Modern Tech Design -->
<defs>
<linearGradient id="mainGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#00D9FF;stop-opacity:1" />
<stop offset="50%" style="stop-color:#0099CC;stop-opacity:1" />
<stop offset="100%" style="stop-color:#8B5CF6;stop-opacity:1" />
</linearGradient>
<linearGradient id="glowGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#00D9FF;stop-opacity:0.3" />
<stop offset="100%" style="stop-color:#8B5CF6;stop-opacity:0.3" />
</linearGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="4" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Outer hexagon ring (circuit board inspired) -->
<polygon points="128,16 232,68 232,172 128,224 24,172 24,68"
fill="none" stroke="url(#glowGradient)" stroke-width="3" opacity="0.5"/>
<!-- Main hexagon -->
<polygon points="128,32 216,80 216,176 128,224 40,176 40,80"
fill="url(#mainGradient)" filter="url(#glow)"/>
<!-- Inner geometric pattern (tech aesthetic) -->
<path d="M 128,80 L 168,100 L 168,140 L 128,160 L 88,140 L 88,100 Z"
fill="none" stroke="#ffffff" stroke-width="2" opacity="0.6"/>
<!-- Stylized "A" with circuit lines -->
<g transform="translate(128, 128)">
<!-- Main A structure -->
<path d="M -30,-40 L 0,-80 L 30,-40 L 25,-30 L 20,0 L 10,0 L 5,-30 L -5,-30 L -10,0 L -20,0 L -25,-30 Z"
fill="#ffffff" stroke="none"/>
<!-- Crossbar with tech detail -->
<rect x="-20" y="-10" width="40" height="4" fill="#00D9FF" opacity="0.8"/>
<!-- Circuit node indicators -->
<circle cx="0" cy="-80" r="4" fill="#00D9FF" opacity="0.9"/>
<circle cx="-30" cy="-40" r="3" fill="#8B5CF6" opacity="0.9"/>
<circle cx="30" cy="-40" r="3" fill="#8B5CF6" opacity="0.9"/>
</g>
<!-- Small accent dots (connection points) -->
<circle cx="128" cy="32" r="3" fill="#00D9FF"/>
<circle cx="216" cy="80" r="3" fill="#00D9FF"/>
<circle cx="216" cy="176" r="3" fill="#8B5CF6"/>
<circle cx="128" cy="224" r="3" fill="#8B5CF6"/>
<circle cx="40" cy="176" r="3" fill="#8B5CF6"/>
<circle cx="40" cy="80" r="3" fill="#00D9FF"/>
</svg>