- Forked from Godot Engine 4.7-dev (MIT License) - Rebranded to AeThex Engine with cyan/purple theme - Added AI-powered development assistant module - Integrated Claude API for code completion & error fixing - Custom hexagon logo and branding - Multi-platform CI/CD (Windows, Linux, macOS) - Built Linux editor binary (151MB) - Complete source code with all customizations Tech Stack: - C++ game engine core - AI Module: Claude 3.5 Sonnet integration - Build: SCons, 14K+ source files - License: MIT (Godot) + Custom (AeThex features) Ready for Windows build via GitHub Actions!
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Upstream: https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
commit d26c54a6f40c66611dd33c77df4198784b53a8e2 Author: Adam Sawicki adam.sawicki@amd.com Date: Wed Apr 9 15:07:43 2025 +0200
Minor fixes after #71