142 lines
3.6 KiB
Markdown
142 lines
3.6 KiB
Markdown
# Quick Wins Completed! ✅
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## Changes Made (February 23, 2026)
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---
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### ✅ Change 1: Engine Name & Identity
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**File:** `engine/version.py`
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**Changed:**
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- `short_name` → "aethex"
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- `name` → "AeThex Engine"
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- `website` → Your GitHub repo
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**Result:** All version strings, window titles, and references now say "AeThex Engine"
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---
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### ✅ Change 2: About Dialog
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**File:** `engine/editor/gui/editor_about.cpp`
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**Added:**
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```
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© 2026-present AeThex Labs
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Powered by Godot Engine (MIT License)
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© 2014-present Godot Engine contributors
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© 2007-2014 Juan Linietsky, Ariel Manzur
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```
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**Result:** Proper AeThex branding with legal attribution to Godot
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---
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### ✅ Change 3: Theme Preparation
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**File:** `engine/editor/themes/editor_color_map.cpp`
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**Added:** Comment markers for future color customization
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- Identified primary brand color location: `#478cbf` (Godot Blue)
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- Marked for future AeThex color scheme
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**Next Step:** Choose your brand colors and update the hex codes
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---
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### ✅ Change 4: Placeholder Logos
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**Files Created:**
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- `engine/icon.svg` - Hexagon with "A^E" symbol
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- `engine/logo.svg` - Full "AeThex Engine" wordmark
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- `engine/icon_outlined.svg` - Outlined version
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- `engine/logo_outlined.svg` - Outlined wordmark
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**Original Godot logos backed up to:** `engine/.original_godot_assets/`
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**Design:** Blue hexagon with "A" and superscript "E", gradient fill
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- **Note:** These are placeholders! Improve them with proper design later.
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---
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### ⏭️ Change 5: Splash Screen
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**Status:** Deferred
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**Reason:** Splash screens are project-specific (in exported games), not editor-level.
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The editor uses the logo files we already replaced.
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**If needed later:** Modify `engine/editor/export/` for custom export splash screens
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---
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## Summary
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**Files Modified:** 4
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**Logos Created:** 4
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**Build Required:** Yes (to see changes in action)
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---
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## What You'll See When You Build:
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1. **Window Title:** "AeThex Engine" instead of "Godot Engine"
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2. **About Dialog:** Your copyright with Godot attribution
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3. **Icons:** Blue hexagon "A^E" logo (placeholder)
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4. **Binary Name:** `aethex.linuxbsd.editor.x86_64`
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---
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## Next Steps:
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### Option A: Build & Test (See Your Changes!)
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```bash
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cd /workspaces/AeThex-Engine-Core/engine
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sudo apt-get update && sudo apt-get install -y build-essential scons pkg-config \
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libx11-dev libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev \
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libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev
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scons platform=linuxbsd target=editor -j4
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./bin/aethex.linuxbsd.editor.x86_64
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```
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### Option B: Commit Your Changes
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```bash
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cd /workspaces/AeThex-Engine-Core
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git add .
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git commit -m "Initial AeThex branding: name, logos, and about dialog"
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git push origin main
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```
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### Option C: Improve the Logos
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- Use AI (DALL-E, Midjourney) to generate better graphics
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- Hire a designer on Fiverr
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- Use Figma/Inkscape to refine the hexagon concept
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- Just improve them over time!
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### Option D: Continue Customizing
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- Choose brand colors (replace #478cbf throughout)
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- Add custom menu items
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- Implement first unique feature (AI assistant?)
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- Create welcome screen
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---
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## Your Progress: 🎯
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**Phase 1: Basic Branding** (Current)
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- [✅] Engine name changed
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- [✅] Logos created (placeholder)
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- [✅] About dialog updated
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- [✅] Version strings updated
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- [⬜] Build & test
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- [⬜] Custom colors (marked for future)
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**Phase 2: Deep Customization** (Next)
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- [ ] Professional logos
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- [ ] Custom theme colors
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- [ ] Welcome screen
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- [ ] First unique feature
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---
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**You've officially started the AeThex Engine!** 🚀
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The foundation is set. Now you can build it and see your changes, or continue
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customizing before the first build. Either way, you're on your way!
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